Press kit
Since 1973
Status: pre-launch. Out on Steam 15 October 2026 at $12.99; the store page is submitted and goes public as Coming Soon once Valve approves it. Nothing has been sold: revenue earned to date is €0 and the player count is 0. up for wishlists. Out on Steam 15 October 2026 at $12.99: wishlist it on Steam. Not on sale until release: revenue earned to date is €0. out now on Steam at $12.99: Rally Dynasty on Steam. On Google Play: a free run, then a €8.99 one-time unlock. The free run is the year a career starts and the two after it, and three seasons at most across your careers. The payment does not open the 1982, 1987 and 1997 starts: a campaign reaches them by playing. The free demo is the browser version at rallydynasty.com/play, with the same free run. On Steam you buy the whole game. Every figure here is updated when it changes, and not before.
Canonical description: reproduce verbatim
Rally Dynasty is a rally management game by an independent developer, starting in 1973 and rolling on past today. You run one family team through five regulation eras: hiring drivers, building cars, managing exact money and real time. Heirs inherit the team when a driver retires or dies. It is unofficial and unlicensed, in the spirit of the classic World Rally Championship decades. Platforms: PC (web/Steam) and Android.
This wording is canonical. Please quote it as it stands.
A rally-team management sim that starts in 1973, the World Rally Championship's founding season, and does not stop. You are behind the desk, not in the seat.
You start as a privateer with a day job, a debt-bought car and a borrowed co-driver. The season is not a fixed list of rounds: you build your own programme from a global calendar, and entry fees, start money, date clashes and travel costs are all real decisions. The main campaign runs 54 seasons, 1973 to 2026, in five acts, then continues into designed future seasons.
Money is exact and stated to the figure. Risk is stated in words and never as a percentage. A slider tells you it costs 1.8% of stage time, and the danger is described, not scored. Nothing in the game says "realistic".
The career does not end when a driver does. Drivers age, retire, get hurt and are killed; heirs inherit the team, its debts and its titles, and the family line is what carries the half-century. Rallying runs in families in real life, fathers to sons, and this is the only management game that takes that literally.
It is Football Manager depth with Crusader Kings succession, in a sport where the road is the opponent.
Era rules arrive as data, not as hard-coded year branches. Each boundary is sourced to one of fourteen research briefs and cited in the source code.
| Era | Years | One rule that actually changed |
|---|---|---|
| World Championship and Group 4 | 1973-1981 | 1973 crowns makes only. A drivers' title arrives later; 1977-78 run the FIA Cup for Rally Drivers on its own points table. |
| Group B | 1982-1986 | The cars are barred from starting world rounds from 1987: a class ban, so the field is re-formed with era-legal metal rather than thinned. |
| Group A | 1987-1996 | The homologation floor moves to 2,500 units in 1993, and the car market moves with it. |
| World Rally Car | 1997-2016 | The central service park and the cloverleaf itinerary arrive in 2004, ending roadside service and bringing the Thursday shakedown with them. Control tyres follow in 2008, 1.6 turbos in 2011. |
| The modern era | 2017-today | Aero cars, then Rally1 hybrid in 2022 and Rally1 without hybrid in 2025. Designed future seasons continue past the present day. |
Beyond the five headline eras, finer regimes shift underneath you: recce and pace notes (the RAC ran blind until 1990), ice-note crews, tyre and mousse rules, road order, gravel crews, start intervals and dust, sponsor categories, minimum competition age, and which passports may start which weekend.
| PC, web | The free demo, in the browser at rallydynasty.com/play. The free run is the year a career starts and the two after it, and three seasons at most across your careers. |
|---|---|
| PC, Steam | App 5252110, built and submitted. Store page not public yet: it appears as Coming Soon once Valve approves it.Up for wishlists: Rally Dynasty on Steam.Out now: Rally Dynasty on Steam. The whole game, bought once; there is no free run inside the Steam version. |
| Android | Capacitor shell, phone-first UX. On Google Play, a public listing. A free run, then a one-time unlock. The payment does not open the 1982, 1987 and 1997 starts: a campaign reaches them by playing. |
| Release date | Steam: 15 October 2026, 10:00 Pacific / 17:00 UTC on the day.Steam: 15 October 2026, 10:00 Pacific / 17:00 UTC on the day.Steam: out now. Android: out now. |
| Price | Steam $12.99 / €13.49 / £11.75, no launch discount. Android €8.99, a one-time unlock after a free run. The browser demo is free. |
| Revenue earned to date | €0 (pre-revenue, no store sales)€0 (no store sales before release)Published here once the first sales report is in |
| Players to date | 0 (pre-launch)0 (before release)Published here once the first figures are in |
Targets published elsewhere on this site are targets. They are labelled as such, and they stay labelled until real money and real player counts exist.
Rally Dynasty is built by Daniel Raissar, working independently. He built it because rallying is a family sport, and his family was already in it.
His father, Ilmar Raissar, won USSR and Friendship Cup rounds in the 1980s in Soviet-built rally saloons, and contested Estonian championship seasons in Harju KEK Ralliklubi livery with co-driver Rein Talvar. That car and that crew appear in the documentary Legends of the Winding Roads (Kurvilise tee legendid, 2023, directed by Tarvo Mölder, produced by Sterotek), which follows Estonian drivers behind the Iron Curtain and the restoration of four of those rally cars.
The game starts the player in 1973 as a privateer, walking the same ladder his father walked, era by era, rule change by rule change. Stated plainly: the intention is that sales eventually fund real rally starts, beginning with Harju KEK Ralliklubi and an Estonian Rally Championship entry. None of that has happened yet. Earned to date is €0.
Rally Dynasty is not affiliated with, and does not speak for, Harju KEK Ralliklubi, Sterotek, or the makers of Legends of the Winding Roads. The film link is provided because Ilmar Raissar is in it, not because of any partnership.
The identity is built on one image: a red 1970s coupe catching air over an unsighted crest at night, its six-lamp pod cutting cream beams across a pine forest. It makes the primary tagline literal: "Know the road. Or don't."
Above: banner-1920.png. All files below are served from /brand/.
| File | Format | Size | Use it for |
|---|---|---|---|
| key-art.png | PNG 1408×768 | 2.1 MB | The master illustration. Everything else derives from it. |
| banner-1920.png | PNG 1920×1080 | 3.8 MB | Store header, article lead image, social card. |
| banner.png | PNG 1365×768 | 2.1 MB | The same 16:9 trim at native resolution. |
| icon.png | PNG 1024×1024 | 1.8 MB | Square crop on the airborne car and lamp pod. App icon master. |
| icon-512.png | PNG 512×512 | 560 kB | Launcher and store icon. |
| icon-192.png | PNG 192×192 | 76 kB | Favicon, small listings, avatars. |
| title-card.svg | SVG 1920×1080 | 1.1 kB | Key art plus wordmark over the dark forest. Trailer end card, page hero. |
| splash.svg | SVG 1080×1920 | 1.2 kB | Vertical splash: night ground, art upper half, wordmark, end-card line. |
| wordmark.svg | SVG 1200×300 | 0.9 kB | RALLY DYNASTY, red rule, A RALLY CENTURY. Pure type, no art. |
The two SVGs reference the key art, so keep /brand/ intact when you
copy them. Sizes are the files as served.
title-card.svg shows the pattern.icon.png, not cropped out of the illustration./brand/ derives from it.Screenshots below are 1920×1080 captures from a played career, the same set as the Steam page, with no OS pointer. The trailer (71 s) is on the Steam page and on YouTube.
Google Play listing plates, 1080×1920: garage, family, championship, museum, stable, trophies, hub, you; and the 1024×500 feature graphic.
| Contact | dynastyrally@gmail.com. A dedicated press mailbox will be published when it exists. |
|---|---|
| Developer | Daniel Raissar, sole trader |
| Website | https://rallydynasty.com |
| Handle | @rallydynasty |
| YouTube | @rallydynasty |
| Press kit | /press/ |
| Fact sheet | /press/fact-sheet.html |
| FAQ | /press/faq.html |
| The game | /play/ |
| Story and funding | /landing.html |