Fact sheet
Since 1973
Everything below is current as of this page. Where a fact does not exist yet, the row says so rather than guessing. Zero figures are real zeros, not placeholders.
Reproduce verbatim
Rally Dynasty is a rally management game by an independent developer, starting in 1973 and rolling on past today. You run one family team through five regulation eras: hiring drivers, building cars, managing exact money and real time. Heirs inherit the team when a driver retires or dies. It is unofficial and unlicensed, in the spirit of the classic World Rally Championship decades. Platforms: PC (web/Steam) and Android.
| Name | Rally Dynasty |
|---|---|
| Developer | Daniel Raissar, independent, sole trader, Estonia |
| Publisher | Daniel Raissar |
| Genre | Motorsport management / simulation |
| Play mode | Single player. No multiplayer. |
| Platforms | PC, web and Steam. Android. |
| Release date | Steam: 15 October 2026, 10:00 Pacific / 17:00 UTC on the day.Steam: 15 October 2026, 10:00 Pacific / 17:00 UTC on the day.Steam: out now. |
| Price | Steam $12.99 / €13.49 / £11.75. Google Play €8.99, a one-time unlock after a free run. No launch discount. The browser demo is free. |
| Monetisation | One purchase, no subscription, no ads. On Steam the purchase is the whole game, with no in-app purchases and no free run inside it. The Android build has a one-time unlock after a free run. The free run is the year a career starts and the two after it, and three seasons at most across your careers. The payment does not open the 1982, 1987 and 1997 starts: a campaign reaches them by playing. That holds on every platform, Steam included. A free browser demo runs at rallydynasty.com/play, with the same free run. |
| Store pages | Steam app 5252110: built and submitted, not public yet; it appears as Coming Soon once Valve approves it.Steam: Rally Dynasty on Steam, up for wishlists.Steam: Rally Dynasty on Steam. Google Play: Rally Dynasty on Google Play, a public listing. |
| Development status | Content complete and playable end to end. In closed test, pre-launch.Up for wishlists on Steam; release on 15 October 2026.Released on Steam. |
| Revenue earned to date | €0€0 (no store sales before release)Published here once the first sales report is in |
| Players to date | 00 (before release)Published here once the first figures are in |
| Age rating | Not rated yet. |
| Languages | The game's own writing is English. Menus and navigation come in ten languages: English, German, French, Italian, Spanish, Finnish, Swedish, Norwegian, Polish and Czech. Steam lists English only. |
| Engine | None third-party. Built from scratch. |
| Stack | TypeScript (strict), Vite, Preact, Capacitor for Android. |
| Save data | IndexedDB, on the device. The Android and Steam builds run offline; the browser version needs the page loaded. |
| Licensing | Unofficial and unlicensed. No FIA, WRC Promoter or organiser affiliation. |
| Span | 1973 to the present day, continuing into designed future seasons. |
|---|---|
| Default start | 1973, the World Rally Championship's founding season. |
| Main campaign | 54 seasons, 1973-2026, in five acts. |
| Heritage chapters | 1961-1972, 1952-1960 and 1894-1950, planned post-launch as free updates, included in the one purchase. |
| Regulation eras | Five headline eras, plus finer regimes inside them. |
| Championships | World and European, plus more than fifty continental, national, bloc and historic series. |
| Calendar | Year-varying. You build your own programme; the season is not a fixed list of rounds. |
| Historical sourcing | 14 research briefs. Every era boundary cites brief and section in the source. |
| Calibration | Golden-file calibrated against six measured seasons hand-read from eWRC classifications. |
| Era | Years |
|---|---|
| World Championship and Group 4 | 1973-1981 |
| Group B | 1982-1986 |
| Group A | 1987-1996 |
| World Rally Car | 1997-2016 |
| The modern era | 2017-today |
Inside those five, finer regimes change under the player: the Group B start ban from 1987, the 2,500-unit homologation floor from 1993, the central service park and cloverleaf itinerary from 2004, control tyres from 2008, 1.6 turbos from 2011, Rally1 hybrid from 2022 and Rally1 without hybrid from 2025.
World Rally Championship. European Rally Championship. Plus more than fifty further series, among them: the British, Finnish, Polish, Italian, German, French, Swedish, Spanish, Belgian, Irish Tarmac, Greek and Cypriot national championships; the USSR Rally Championship (to 1991); the Estonian Rally Championship (from 1959); the Friendship Cup of Socialist Countries (1967-1989); the Czechoslovak championship (to 1992) and the Czech championship that followed it; the FIA European Historic Rally Championship (from 1992); the Intercontinental Rally Challenge (2006-2012); and the African, Middle East, Asia-Pacific and South American (Codasur) championships.
A weekend can score for two championships at once where the real calendar did that: the same start line, two points systems.
| Continue | One tap advances to the next moment that deserves you. It is the spine of the game. |
|---|---|
| Programme building | You pick the rounds. Entry fees, start money, date clashes and travel are decisions with prices. |
| Exact money | Every figure is stated exactly. Time is real. |
| Verbal risk | Danger is described in words, never as a percentage. |
| Dynasty and succession | Drivers age, retire, are injured and die. Heirs inherit the team, its debts and its titles. |
| Era rules as data | Rule changes live in data, not in year branches in the sim. A ban re-forms the field rather than thinning it. |
| Recce and pace notes | Era-dependent. The RAC Rally ran blind until 1990. |
| Tyres and service | Roadside service and crew-changed wheels before the central service park; ice-note crews where the era had them; mousse and control tyres by window. |
| Car market | Homologation gates, works-only parts, trickle-down and over-the-counter windows by era. |
| Driver market | Works locks, buyouts and privateer mobility differ by era. A 1978 privateer is not a 2017 works seat. |
| Instant Result | Hands the rest of a rally to the crew, through the same economics as attended play. |
| Advisor | Gives a default for every card, and is beatable. It is not always right. |
| Contact | dynastyrally@gmail.com |
|---|---|
| Website | https://rallydynasty.com |
| Handle | @rallydynasty |
| Press kit | /press/ |
| FAQ | /press/faq.html |
| Media files | /press/#media |
| The game | /play/ |
| Story and funding | /landing.html |